![]() Goro can also hide behind items if Mappy gets the item while he is behind, a bonus 1000 points is earned. Collecting two of the same item in a row results in the score being multiplied x2, x3, x4, x5, and 圆. ![]() Collecting every balloon will award the player 10,000 points. Sitting at the end is a Goro balloon Goro will burst out of it when touched, and it will end the bonus round. In them, Mappy must collect as many balloons as possible before the music stops. The bonus round first appears after level 2, and returns every four rounds afterward. Flashing trap doors begin appearing on level 16 when walked on they create a hole in the floor, which Meowkies (and Mappy) can fall into. They can be dropped on the Meowkies' heads, which will paralyze them for about ten seconds. Starting on level 8, bells appear on the furthest edges of the mansion's roof. There are also rainbow-flashing doors, which send out a "microwave" that captures enemies until it reaches the edge of the screen. Doors need to be opened and closed, and with precise timing it is possible to hit an enemy with them. Mappy's only form of attack are the doors. Bouncing on a trampoline four times will cause it to break. Mappy must bounce on trampolines to reach the higher levels of the building he is invincible to enemies while doing so. He must avoid both Goro and the Meowkies while doing so. ![]() The player controls Mappy, and must navigate through Goro's mansion to retrieve the stolen items.
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